Thursday, 20 November 2014

it is complicated

complicated. Very complicated.

A life threatening delivery...

Started merging the genetics into the main body.

Not easy, have to adapt both. Since I somewhat decided to do a quite different - more simple - class for the genetics while I have a very loose one in the main body.

I cannot use the main class for it, the Genetic part won't work then, neither I want to use the simplified, it goes on the opposite way that I want to move.

Allow me to explain:

at the start, the 'hero' is born, as a father/mother, the player name it, choose its sex, etc...
therefore the object cannot be created with more specific stuff such as 'attributes' (and I haven't even implemented 'belongings' to it. lol)

so I'm trying to find a middle ground here. But, maybe I should just go on the step-by-step when generating the hero's ancestor!

will try it later.

Tired now.

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